Build Against Cancer (BAC) Minecraft Event
Working with StarfishStudios I was the person in charge of the development and management of the server infrastructure for the Minecraft portion of Build Against Cancer (BAC), a charity event supporting St. Jude Hospital. This event brought together players and streamers for two days of challenges and gameplay, raising over $1,068,000 for St. Jude.

Minecraft Development: I was responsible for developing the entire Minecraft experience.
Server Management: I managed the server infrastructure to ensure a stable and smooth experience for all participants.
Gameplay Design: I created engaging gameplay with objectives for players to complete during the event.
In-Game Donation System: I developed a system that linked donations to St. Jude directly to in-game events. This allowed for over 100 different custom events to be triggered based on donation amounts.
Streamer Integration: The donation system allowed viewers to donate specifically to targer their favorite streamers in-game, increasing engagement and making the event more interactive.
